Yes you heard that correctly! I bet you didn’t know that a simple virtual reality video game can help a burn patient get through the pain they experience during wound care, did you? Burn patients immersed in virtual reality called Snow-World during wound care experience strong non-pharmacologic “virtual reality analgesia.” Wound care is said to be more painful than getting the actual burn itself, so to be able to apply a simple non-pharmacological technique to reduce the pain for patients is a way to avoid high doses of opioids. In fact, the virtual reality game Snow-World has been shown to work better than morphine.
Snow-World was developed at the University of Washington by two psychologists, Drs. David Patterson and Hunter Hoffman. Using an fMRI brain scan the scientist measured the power of virtual reality to control pain. Significant reduction in pain-specific brain signals where seen when the patient was engaged in using virtual reality. The patients also reported a reduction in the amount of pain experienced when using VR, which supports the fMRI results. The scientist are also seeing that the greater the engagement/immersion the lower the reported pain.
Immersive virtual reality appears to display a non-pharmacologic dose-response relationship where more immersive virtual reality systems (presumed to be more attention grabbing) decrease pain more effectively than less immersive virtual reality systems. Interactivity increased the objective immersion of the virtual system, and increased the analgesic effectiveness of immersive virtual reality.
So from the study conclusions it appears that the mechanism of blocking the pain signals may in part be related to:
- Diverting the brains attention
- Increased overload of other stimuli (not focusing on pain)
Here is the video of how the virtual reality game works on Rock Center NBC News.
Dr. Narineh Hartoonian is a clinical psychologist who focuses on health and rehabilitation psychology and has served the needs of many individuals with chronic medical conditions and disabilities. She developed her interest in the treatment of pain during her fellowship at the University of Washington where she worked at the burn center at Harborview Medical Center.
Please feel free to call the Rowan Center for Behavioral Medicine for further information 818-446-2522 or contact us.
Hoffman, HG, Chambers, GT, Meyer, WJ, Arceneaux, LL, Russell, WJ, Seibel, EJ, Richards, RL, Sharar, SR, Patterson, DR. Virtual Reality as an Adjunctive Non-pharmacologic Analgesic for Acute Burn Pain During Medical Procedures. Annals of Behavioral Medicine. 2011, 41 (2); 183-191
Hoffman HG, Garcia-Palacios A, Kapa VA, Beecher J, Sharar SR: Immersive virtual reality for reducing experimental ischemic pain. International Journal of Human-Computer Interaction. 2003, 15:469–486.
Hoffman HG: Virtual Reality Therapy. Scientific American. 2004, 291:58–65.